

She joins you for free she is Level 1, and therefore extremely moldable she has no predisposition toward certain weapons and she starts with 5 Trade, meaning the player doesn't need to invest in this skill at all (personally, or in another Companion).Ĭoupled with her decent starting Intelligence score, Leslie is a very strong candidate to build into "The Brains" of your operation.

Leslie holds a unique status among Companions for several reasons. Starting Attributes: STR 6 AGI 7 INT 11 CHA 12

Don't bother raising his Shield skill just get him some basic piece that he can already wield.Bring STR to 9 - this enables him to use decent enough equipment to hold his own in a fight ( Light Lance, Fierdsvain Curved War Axe or most 1H swords, the "Knight's Surcoats, pretty much any decent helmet/ shield/ gloves/ boots).Groom him to be a Lord, send him away for right to rule and extra troops, and otherwise don't worry about him much. Low weapon proficiencies, 2 Riding, and 1 Power Draw as his only combat skill level all mean he will be largely useless in a fight without investing in a mix of STR and AGI. Starting Attributes: STR 7 AGI 9 INT 13 CHA 6Īnsen is free, makes a good Medic for your party, and is one of two Companions with the preferable personality for lordship. While it can be fun to have a bodyguard of unkillable Companions in custom gear to ride with, but you can better manage your mid-game budget by keeping their numbers to a minimum.īelow are some build suggestions for each Companion with a tight group of 3 or so, you keep your options open for gratuitous Companions to fill out your ranks without causing you grief.įinally, these are just suggestions pick the Companions you like, enjoy their stories, and do whatever makes the game more fun for you. As mentioned on the Powerplaying Guide page, there are optimal ways to build your party to minimize personality conflicts and keep skill overlap low.
